Game Theory - basis of Higher Education and Teaching Organization

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Author(s)

Guram N. Beltadze 1,*

1. Departaments Control Systems and Mathematics, Georgian Technical University, Georgia, Tbilisi, 0175, str. Kostava 77

* Corresponding author.

DOI: https://doi.org/10.5815/ijmecs.2016.06.06

Received: 10 Feb. 2016 / Revised: 1 Mar. 2016 / Accepted: 26 Apr. 2016 / Published: 8 Jun. 2016

Index Terms

Game theory, Noncooperative game model, Organization system, Nash equilibrium, learning

Abstract

The process of effective interrelation necessary for teaching the subject at higher school has been represented as a noncooperative game between the professor and the students. This process is the functioning of teaching of organizational  system which comprises -pedagogue (professor) and -collective of students. The preference is given to the democratic model of relation - to objective and optimal mutual responsibility of the pedagogue and a student to the rights-obligations imposed on them. Two classes of models of noncooperatve games corresponding to management of  system have been built - games with relations of preferences and the games with utility. The main principle of optimality is the Nash equilibrium, or it is such kind of situation, none of the player it is not profitable the unilateral deviation from it. According to the indicated principle of equilibrium the tasks originated in the process of  system functioning has been solved. According to the solving results students must study systamatically do their tasks and teachers must be responsible objective for their work.

Cite This Paper

Guram N. Beltadze, "Game Theory - basis of Higher Education and Teaching Organization", International Journal of Modern Education and Computer Science(IJMECS), Vol.8, No.6, pp.41-49, 2016. DOI:10.5815/ijmecs.2016.06.06

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