Finite State Machine Model in Jungle Adventure Game an Introduction to Survival Skills

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Reza Andrea 1,* Sefty Wijayanti 2 Nursobah 2

1. Software Engineering Technology, Agricultural Polytechnic of Samarinda, 75131, Indonesia

2. STMIK Widya Cipta Dharma, Samarinda, 75123, Indonesia

* Corresponding author.


Received: 17 Apr. 2021 / Revised: 20 May 2021 / Accepted: 1 Jun. 2021 / Published: 8 Aug. 2021

Index Terms

Game, Adventure, Jungle, Non Playing Character, Finite State Machine


Game is one of the big industries today and can be an alternative entertainment and fun for children and adults. Game can be used as an interactive and interesting learning media. One of the platform game development methods is the Finite State Machine (FSM). This method is used to adjust the behavior of the NPC (Non-Player Character) to guide the player through the game. This study developed an Android-based "Jungle Adventure" game with interesting gameplay to make the learning process very enjoyable so that the player is expected to be able to play while learning. Combination NPC with FSM will make that responses under certain conditions, and NPC will accompany player like a friend survival.

Cite This Paper

Reza Andrea, Sefty Wijayanti, Nursobah, "Finite State Machine Model in Jungle Adventure Game an Introduction to Survival Skills", International Journal of Information Engineering and Electronic Business(IJIEEB), Vol.13, No.4, pp. 55-61, 2021. DOI:10.5815/ijieeb.2021.04.05


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