Tommy Bustomi

Work place: Politeknik Negeri Samarinda, Computer Engineering, STMIK Widya Cipta Dharma

E-mail: tbustomi@gmail.ac.id

Website:

Research Interests: Computational Science and Engineering, Computational Engineering, Computer systems and computational processes

Biography

Tommy Bustomi, was born in Jakarta on November 27, 1971. Completed Bachelor studies at Universitas Gunadarma graduated (1997) and Masters studies at the Institut Teknologi Sepuluh Nopember. Computer Engineering Study Program graduated (2006). Lecturer at Politeknik Negeri Samarinda from 2001 until now, and also served as vice-rector for academic at STMIK Widya Cipta Dharma.

Author Articles
Client Server iOS in Player versus Player (PVP) of “Borneo Snap”

By Reza Andrea Tommy Bustomi Muhammad Muhsan

DOI: https://doi.org/10.5815/ijieeb.2021.01.03, Pub. Date: 8 Feb. 2021

Borneo Snap is a Kalimantan’s animals snap card game. Play proceeds with the players taking it in turns to remove a card from the top of their deck and place it face-up on a central pile. If two cards placed consecutively on the pile are identical (same picture) then the first player to shout "Snap!"will get all of it. This game is built for the iOS platform. Game Player Versus Player (PVP) Borneo Snap using peer-to-peer API from Game Kit (XCode Framework) and Wi-Fi or Bluetooth, but actually, Borneo Snap uses client-server architecture model, each player in a player versus player game session only can communicate with server intermediaries. If the player sends data updates when playing cards to other players, this data update will first be through the server, then forwarded to all other players. The result of this research, with client-server framework Borneo Snap can be played by more than 1 player and more iOS gadget too

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