Muhammad Muhsan

Work place: Politeknik Negeri Samarinda, Computer Engineering, STMIK Widya Cipta Dharma

E-mail: muhammad_muhsan@icloud.com

Website:

Research Interests:

Biography

Muhammad Muhsan, Was Born In Tenggarong Seberang September 13, 1992. Completed Formal Education In Elementary School (2004), Junior High School (2007), Senior High School (2010), In Tenggarong Seberang Kutai Kartanegara East Kalimantan. Proceed To STMIK Widya Cipta Dharma Samarinda. And Is Currently Working In the Hydroponic Agribusiness Sector.

Author Articles
Client Server iOS in Player versus Player (PVP) of “Borneo Snap”

By Reza Andrea Tommy Bustomi Muhammad Muhsan

DOI: https://doi.org/10.5815/ijieeb.2021.01.03, Pub. Date: 8 Feb. 2021

Borneo Snap is a Kalimantan’s animals snap card game. Play proceeds with the players taking it in turns to remove a card from the top of their deck and place it face-up on a central pile. If two cards placed consecutively on the pile are identical (same picture) then the first player to shout "Snap!"will get all of it. This game is built for the iOS platform. Game Player Versus Player (PVP) Borneo Snap using peer-to-peer API from Game Kit (XCode Framework) and Wi-Fi or Bluetooth, but actually, Borneo Snap uses client-server architecture model, each player in a player versus player game session only can communicate with server intermediaries. If the player sends data updates when playing cards to other players, this data update will first be through the server, then forwarded to all other players. The result of this research, with client-server framework Borneo Snap can be played by more than 1 player and more iOS gadget too

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